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Dragon Ball GT RPG
Acutal Dragon Ball Techniques

Actual Dragon Ball techniques can be learned in tournaments as prizes, or learned by a Dragon Ball hero when you die, it can also be an evil guy who's in hell.

 

Son Gokou

Learn Time

Description

Kamehameha
Half a Year
Charges for 1 turn (KA ME HA ME HA!!!!), X3 to KI Beam. - 5 AP -
10 X Kamehameha
1 Year
Charges for 2 turns (10X KA ME HA ME HA!!!!), X4 to KI Beam - 10 AP -
Teleport
3 Years
Using the KI sensing ability, you can teleport near anyone you sense using the teleport technique. - 4 AP -
Genki Dama
2 Years
By using everyone's KI on the current planet, the user of this technique can create a huge ball of energy. - Takes your max AP -
Bukujutsu (Flying)
1 day
Allows the user to fly at the use of AP.
Taioken (Solar Flare)
2 Months
Removes the Attack, dodge and counter commands for the opponent when this technique is used. This tech lasts for 1d3 turns. - 5 AP -
Zanzoken
1 day
Dematerializing and quickly moving to another spot close by. Leaves a silhouette of the person for a short period of time in their original location, causing the "blur" effect. - 2 AP - +1 to attack roll (not when countering)

Lanfan

Learn Time

Description

Lanfan's sig. Move
1 Hour
The one who uses this tech gets his/her clothes off to "stun" someone...
The opponent can't fight when this technique is used, only works on humans. Can only be used by a beautiful woman. You got 40% to close your eyes every turns

Vegeta

Learn Time

Description

Gallet Gun
2 Months
A beam of energy similar to the Kamehameha. X2 to KI unblockable.
Big Bang Attack
3 Months
The big bang attack is a strong ball of energy fired by one hand, it's strong and quickly fired, compared to the Final Flash. X2.5 to KI Blast, cannot be repeled.
Final Flash
Half a year
The user has to charge for 1 turn to fire huge beam capable of destroying planet earth. The beam does X3 KI and +50% damages. - 8 AP -
Final Shine Attack
1 Year
Charges for 2 turn then fires a huge KI Blast capable of destroying almost anything. The Blast does X4 KI, +60% - 12 AP - You have to rest for 1 turn after using it.
Zanzoken
1 day
Dematerializing and quickly moving to another spot close by. Leaves a silhouette of the person for a short period of time in their original location, causing the "blur" effect. - 2 AP - +1 to attack roll (not when countering)
Bukujutsu
1 day
Allows the user to fly at the use of AP.

Techniques Used by Fusions

Learn Time

Description / Fusion

Super Ghost Kamikaze Attack
1 Month
Creates stupid ghosts that explode on contact with material structures (Can be a character, a wall, themselves....). - 5 AP - / Gotenks

Most of the technique information was taken from Planet Namek.

(c) Mathizias & Seran